The TV is the table. Your phone is your hand. Three guilds carry the treasure, the masked thieves steal it, and one of you is secretly working with another — nobody knows who until the cards hit the felt.
3–5 players. Everyone plays one card per trick; you must follow the led guild while you can. Masks are thieves — they beat every guild card, always. 10s score 10, 5s score 5, and the last trick pays +10 plus whatever was buried in the Gutter.
The twist: whoever holds the Master Thief and whoever holds the Pickpocket are secret partners — they pool points, revealed only when both cards have been played. Hold both yourself and you're the Lone Wolf: top the take alone for a +10 bounty. First to the target score runs the market.